About Vex
|
VEX was founded in 2004. Based in Greenville, TX, VEX designs accessible, innovative programs that motivate young people to pursue education and career opportunities in science, technology, engineering, and math, while building self-confidence, knowledge, and life skills. VEX Robotics is now a leading provider of educational and competitive robotics products to schools, universities and robotics teams around the world. VEX is More Than Robots. VEX participation is proven to encourage students to pursue education and careers in STEM-related fields, inspire them to become leaders and innovators, and enhance their 21 st century work-life skills.
|
VEX turning point (2018-2019)VEX Robotics Competition Turning Point is played on a 12’x12’ square field. Two Alliances – one “red” and one “blue” – composed of two Teams each, compete in matches consisting of a fifteen second Autonomous Period, followed by a one minute and forty-five second Driver Controlled Period.
The object of the game is to attain a higher score than the opposing Alliance by High Scoring or Low Scoring Caps, Toggling Flags, and by Alliance Parking or Center Parking Robots on the Platforms |
|
|
Vex in the zone (2017-2018)VEX Robotics Competition In the Zone is played on a 12’x12’ square field. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.
The object of the game is to attain a higher score than the opposing Alliance by Stacking Cones on Goals, by Scoring Mobile Goals in Goal Zones, by having the Highest Stacks, and by Parking Robots. |
VEX Starstruck (2016-2017)VEX Robotics Competition Starstruck is played on a 12’x12’ square field. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.
The object of the game is to attain a higher score than the opposing Alliance by Scoring your Stars and Cubes in your Zones and by Hanging Robots on your Hanging Bar. |
|
|
VEX Nothing but net (2015-2016)VEX Robotics Competition Nothing But Net is played on a 12’x12’ square field. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play
The object of the game is to attain a higher score than the opposing alliance by Scoring Green and Orange Balls and elevating your alliances partners robot. |
Vex skyrise (2014-2015)VEX Robotics Competition Skyrise is played on a 12’x12’ square field. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.
The object of the game is to attain a higher score than the opposing Alliance by Scoring your Cubes in Floor Goals, on Posts or on your Skyrise, by Owning Posts, and by Building your Skyrise Sections. |
|
|
VEX Toss Up (2013-2014)VEX Toss Up is played on a 12’x12’ square field. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.
The object of the game is to attain a higher score than the opposing Alliance by Scoring your colored BuckyBalls and Large Balls into the Middle Zone and Goal Zone, by Stashing your colored BuckyBalls and Large Balls into the Goals, and by Hanging or Hanging With A Ball, at various heights, off your colored Bar at the end of the match. |
Vex sack attack (2012-2013)VEX Sack Attack is played on a 12’x12’ square field. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.
The object of the game is to attain a higher score than the opposing Alliance by Scoring Sacks and Bonus Sacks in your colored Floor Goals, Troughs and High Goal, and by having the most Robots of your color Parked at the end of the Match. |
|